Reinforcement learning and collusion
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University of Waterloo
Abstract
This paper presents an analytical characterization of the long rung policies learned by algorithms that interact repeatedly. These algorithms update policies which are maps from observed states to actions. I show that the long rung policies correspond to equilibria that are stable points of a tractable differential equation. As a running example, I consider a repeated Cournot game of quantity competition, for which learning the stage game Nash equilibrium serves as a non-collusive benchmark. I give necessary and sufficient conditions for this Nash equilibrium not to be learned. These are requirements on the state variables algorithms use to determine their actions, and on the stage game. When algorithms determine actions based only on the past period's price, the Nash equilibrium can be learned. However, agents may condition their actions on richer types of information beyond the past period's price. In that case, I give sufficient conditions such that the policies coverage with positive probability to a collusive equilibrium, while never converging to the Nash equilibrium.