ABOVE WATER: An Educational Game for Anxiety
dc.contributor.author | Wehbe, Rina Renee | |
dc.contributor.author | Watson, Diane K. | |
dc.contributor.author | Fortes Tondello, Gustavo | |
dc.contributor.author | Ganaba, Marim | |
dc.contributor.author | Stocco, Melissa | |
dc.contributor.author | Lee, Alvin | |
dc.contributor.author | Nacke, Lennart | |
dc.date.accessioned | 2017-12-18T18:49:19Z | |
dc.date.available | 2017-12-18T18:49:19Z | |
dc.date.issued | 2016-10-16 | |
dc.description | © Lennart Nacke, 2016. This is the author’s version of the work. It is posted here for your personal use. Not for redistribution. The definitive version was published in CHI PLAY Companion '16 Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, https://doi.org/10.1145/2968120.2971804 | en |
dc.description.abstract | We present Above Water - a digital/physical hybrid game to inform people about the available strategies to cope with two types of Anxiety Disorders - Generalized Anxiety Disorder and Panic Disorder. The game teaches players about existing treatments. This hybrid game is designed to inspire players to share their experiences and develop their own personal narrative. The document also outlines an assessment strategy to study the game and determine its effectiveness as a game for health. The game is designed to educate non-institutionalized individuals with clinical anxiety and panic disorder. Potential players may be diagnosed, seeking intervention information, or a supportive friend. | en |
dc.description.version | Peer-reviewed | en |
dc.identifier.uri | http://dx.doi.org/10.1145/2968120.2971804 | |
dc.identifier.uri | http://hdl.handle.net/10012/12740 | |
dc.language.iso | en | en |
dc.publisher | Association for Computing Machinery | en |
dc.relation.ispartofseries | Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts; | |
dc.subject | games for health | en |
dc.subject | life and medical sciences | en |
dc.subject | mental health | en |
dc.subject | psychology | en |
dc.subject | applied computing | en |
dc.title | ABOVE WATER: An Educational Game for Anxiety | en |
dc.type | Conference Paper | en |
dcterms.bibliographicCitation | Wehbe, R. R., Watson, D. K., Tondello, G. F., Ganaba, M., Stocco, M., Lee, A., & Nacke, L. E. (2016). ABOVE WATER: An Educational Game for Anxiety (pp. 79–84). Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts. ACM Press. https://doi.org/10.1145/2968120.2971804 | en |
uws.contributor.affiliation1 | Faculty of Arts | en |
uws.contributor.affiliation2 | Drama and Speech Communication | en |
uws.peerReviewStatus | Reviewed | en |
uws.scholarLevel | Faculty | en |
uws.typeOfResource | Text | en |