Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame

dc.contributor.authorCmentowski, Sebastian
dc.contributor.authorKaraosmanoglu, Sukran
dc.contributor.authorNacke, Lennart E.
dc.contributor.authorSteinicke, Frank
dc.contributor.authorKrüger, Jens
dc.date.accessioned2024-09-27T18:25:43Z
dc.date.available2024-09-27T18:25:43Z
dc.date.issued2023-04-23
dc.description.abstractVirtual Reality (VR) exergames can increase engagement in and motivation for physical activities. Most VR exergames focus on the upper body because many VR setups only track the users’ heads and hands. To become a serious alternative to existing exercise programs, VR exergames must provide a balanced workout and train the lower limbs, too. To address this issue, we built a VR exergame focused on vertical jump training to explore full-body exercise applications. To create a safe and effective training, nine domain experts participated in our prototype design. Our mixed-methods study confirms that the jump-centered exercises provided a worthy challenge and positive player experience, indicating long-term retention. Based on our findings, we present five design implications to guide future work: avoid an unintended forward drift, consider technical constraints, address safety concerns in full-body VR exergames, incorporate rhythmic elements with fluent movement patterns, adapt difficulty to players’ fitness progression status.
dc.identifier.urihttps://doi.org/10.1145/3544548.3580973
dc.identifier.urihttps://hdl.handle.net/10012/21116
dc.language.isoen
dc.publisherAssociation for Computing Machinery
dc.subjectvirtual reality
dc.subjectVR
dc.subjectexergame
dc.subjectvertical jump
dc.subjecttraining
dc.subjectsport
dc.subjecthealth
dc.subjectdynamic difficulty
dc.subjectserious games
dc.titleNever Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame
dc.typeConference Paper
dcterms.bibliographicCitationCmentowski, S., Karaosmanoglu, S., Nacke, L., Steinicke, F., and Krüger, J. (2023). Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23). Association for Computing Machinery, New York, NY, USA, Article 786, 1–18. https://doi.org/10.1145/3544548.3580973
uws.contributor.affiliation1Stratford School of Interaction Design and Business
uws.contributor.affiliation2Games Institute
uws.peerReviewStatusReviewed
uws.scholarLevelPost-Doctorate
uws.typeOfResourceTexten

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