Browsing Engineering (Faculty of) by Subject "games"
Now showing items 1-4 of 4
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Breaking Through the Monopoly City: A Game of Urban Agriculture Played Through Fissures in Industrial Urbanism
(University of Waterloo, 2019-04-26)Games have been used throughout the world’s cultures to teach and influence ideas of urban space and planning while also arguing that in the future of sustainable cities architectural development of urban land should ... -
Investigating Game Mechanics that Target Players' Self-Control While Maintaining Engagement
(ACM, 2018-10-23)Whenever someone chooses to study instead of going to a party, or forgo dessert after dinner, that person is exercising self-control. Self-control is essential for achieving long-term goals, but isn't easy. Games present ... -
Juicy Haptic Design: Vibrotactile Embellishments Can Improve Player Experience in Games
(ACM, 2021-05)Game designers and researchers employ a sophisticated language for producing great player experiences with concepts such as juici- ness, which refers to excessive positive feedback. However, much of their discourse excludes ... -
Player Agency, Decision-Making, and Morality in Cinematic Choice-Based Adventure Games
(University of Waterloo, 2022-04-29)Cinematic choice-based adventure games (CCAGs) offer examples of complex decision-making and player agency through plot construction and player choices. These games are a perfect example and opportunity to explore players’ ...