LEVI: Exploring Possibilities for an Adaptive Board Game System

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Date

2023-08-03

Authors

Tu, Joseph
Wang, Derrick
Durmanova, Ekaterina
Nacke, Lennart

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Association for Computing Machinery

Abstract

Visual impairment can create accessibility barriers for players in board games because information about the gameplay is often communicated through visuals. We present LEVI, a standalone adaptive board game system (ABGs) using RFID technology to adapt the gameplay experience for board games for players with or without visual impairment. As many hybrid board game systems often require costly resources (digital elements) which may not be accessible to the user, we considered low-cost alternatives to our solution. Given the various gameplay styles in board games, we mainly focus on audio adaptation for this game system. We present an evaluation of our current proof-of-concept game system and future possibilities of using our adaptive board game system.

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Keywords

game design, player experience, RFID technology, adaptive board game system (ABGs)

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