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dc.contributor.authorBrochu, Tyson
dc.contributor.authorBatty, Christopher
dc.contributor.authorBridson, Robert
dc.date.accessioned2021-02-03 17:46:44 (GMT)
dc.date.available2021-02-03 17:46:44 (GMT)
dc.date.issued2010-07
dc.identifier.urihttps://doi.org/10.1145/1778765.1778784
dc.identifier.urihttp://hdl.handle.net/10012/16793
dc.description© Tyson Brochu, Christopher Batty & Robert Bridson | ACM 2010. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM Transactions on Graphics, http://dx.doi.org/10.1145/1778765.1778784.en
dc.description.abstractWe introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in this way allows us to place samples anywhere in the computational domain; we exploit this by choosing samples that accurately capture the geometry and topology of the liquid surface. When combined with high-resolution explicit surface tracking this allows us to simulate nearly arbitrarily thin features, while eliminating noise and other artifacts that arise when there is a resolution mismatch between the simulation and the surface---and allowing a precise inclusion of surface tension based directly on and at the same resolution as the surface mesh. In addition, we present a simplified Voronoi/Delaunay mesh velocity interpolation scheme, and a direct extension of embedded free surfaces and solid boundaries to Voronoi meshes.en
dc.description.sponsorshipThis work was supported in part by a grant from the Natural Sci- ences and Engineering Research Council of Canada. We would like to thank our anonymous reviewers for their helpful comments and suggestions.en
dc.language.isoenen
dc.publisherAssociation for Computing Machineryen
dc.relation.ispartofseriesACM Transactions on Graphics;
dc.relation.urihttp://www.cs.ubc.ca/labs/imager/tr/2010/MatchingSimulationToSurface/BBB2010.htmlen
dc.subjectfluid simulationen
dc.subjectliquidsen
dc.subjectmeshesen
dc.subjectsurface tensionen
dc.titleMatching fluid simulation elements to surface geometry and topologyen
dc.typeArticleen
dcterms.bibliographicCitationTyson Brochu, Christopher Batty, and Robert Bridson. 2010. Matching fluid simulation elements to surface geometry and topology. ACM Trans. Graph. 29, 4, Article 47 (July 2010), 9 pages. DOI:https://doi.org/10.1145/1778765.1778784en
uws.contributor.affiliation1Faculty of Mathematicsen
uws.contributor.affiliation2David R. Cheriton School of Computer Scienceen
uws.typeOfResourceTexten
uws.peerReviewStatusRevieweden
uws.scholarLevelFacultyen


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