Browsing Mathematics (Faculty of) by Subject "non-photorealistic rendering"
Now showing items 1-6 of 6
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Deformation-Driven Element Packing
(University of Waterloo, 2020-12-11)A packing is an arrangement of geometric elements within a container region in the plane. Elements are united to communicate the overall container shape, but each is large enough to be appreciated individually. Creating a ... -
Pixelating Vector Art
(University of Waterloo, 2014-01-09)Pixel art is a popular style of digital art often found in video games. It is typically characterized by its low resolution and use of limited colour palettes. Pixel art is created manually with little automation because ... -
Synthesis and evaluation of geometric textures
(University of Waterloo, 2013-09-06)Two-dimensional geometric textures are the geometric analogues of raster (pixel-based) textures and consist of planar distributions of discrete shapes with an inherent structure. These textures have many potential ... -
Towards Better Methods of Stereoscopic 3D Media Adjustment and Stylization
(University of Waterloo, 2018-05-30)Stereoscopic 3D (S3D) media is pervasive in film, photography and art. However, working with S3D media poses a number of interesting challenges arising from capture and editing. In this thesis we address several of these ... -
Volume Visualisation Via Variable-Detail Non-Photorealistic Illustration
(University of Waterloo, 2002)The rapid proliferation of 3D volume data, including MRI and CT scans, is prompting the search within computer graphics for more effective volume visualisation techniques. Partially because of the traditional association ... -
Wholetoning: Synthesizing Abstract Black-and-White Illustrations
(University of Waterloo, 2009-02-18)Black-and-white imagery is a popular and interesting depiction technique in the visual arts, in which varying tints and shades of a single colour are used. Within the realm of black-and-white images, there is a set of ...