Browsing Systems Design Engineering by Subject "thematic analysis"
Now showing items 1-3 of 3
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Exploring Mind-Wandering Experiences in Gameplay
(University of Waterloo, 2022-01-26)Mind-wandering---spontaneous thoughts---is a common process that can interfere with attention and focus, but can also be beneficial for mental health, creativity, learning, and (in some cases) task performance. Digital ... -
Makers and Quilters: Investigating Opportunities for Improving Gender-Imbalanced Maker Groups
(ACM, 2019-11)Recent efforts to diversify participation in STEM (Science, Technology, Engineering & Math) activities through informal learning environments, such as hackathons and makerspaces, confirm a real desire for inclusion among ... -
Skipping Through the Shadowlands: Exploring the Relationship between Game Narrative and Player Experience in World of Warcraft
(University of Waterloo, 2021-09-21)Video games feature narratives in non-traditional formats, such as fragments mixed in with gameplay and spread across the game environment and even the real world. These fragments connect with each other. They form a system ...