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dc.contributor.authorLanger, Kimberly Rebecca
dc.date.accessioned2014-09-29 19:04:28 (GMT)
dc.date.available2014-09-29 19:04:28 (GMT)
dc.date.issued2014-09-29
dc.date.submitted2014-09-18
dc.identifier.urihttp://hdl.handle.net/10012/8882
dc.description.abstractStories are fundamental to how we learn about and experience the world, but few software interfaces incorporate stories or use story-telling techniques. This thesis explores the possibility of applying principles of suspenseful storytelling to interaction design to create more engaging and emotionally compelling applications. Specifically, this work introduces a theoretical framework for designing suspenseful software-applications; describes the process of constructing a suspenseful, story-based tutorial; and documents a controlled experiment in which this suspenseful tutorial was pitted against two more traditional tutorial designs. Participants who used the narrative-based tutorial reported greater feelings of hopeful suspense than those who worked through an unsuspenseful tutorial.en
dc.language.isoenen
dc.publisherUniversity of Waterlooen
dc.subjectsuspenseen
dc.subjectnarrativeen
dc.subjectengagementen
dc.subjectmotivationen
dc.subjectgamificationen
dc.subjectapplication designen
dc.subjecttutorialsen
dc.titleSuspenseful Design: Engaging Emotionally with Complex Applications through Compelling Narrativesen
dc.typeMaster Thesisen
dc.pendingfalse
dc.subject.programComputer Scienceen
uws-etd.degree.departmentSchool of Computer Scienceen
uws-etd.degreeMaster of Mathematicsen
uws.typeOfResourceTexten
uws.peerReviewStatusUnrevieweden
uws.scholarLevelGraduateen


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