High Level Concurrency in C∀
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Concurrent programs are notoriously hard to write and even harder to debug. Furthermore concurrent programs must be performant, as the introduction of concurrency into a program is often done to achieve some form of speedup. This thesis presents a suite of high-level concurrent-language features in the new programming language C∀, all of which are implemented with the aim of improving the performance, productivity, and safety of concurrent programs. C∀ is a non-object-oriented programming language that extends C. The foundation for concurrency in C∀ was laid by Thierry Delisle , who implemented coroutines, user-level threads, and monitors. This thesis builds upon that work and introduces a suite of new concurrent features as its main contribution. The features include a mutex statement (similar to a C++ scoped lock or Java synchronized statement), Go-like channels and select statement, and an actor system. The root ideas behind these features are not new, but the C∀ implementations extends the original ideas in performance, productivity, and safety.
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Colby Parsons (2023). High Level Concurrency in C∀. UWSpace. http://hdl.handle.net/10012/19932