Barehand Mode Switching in Touch and Mid-Air Interfaces
MetadataShow full item record
Raskin defines a mode as a distinct setting within an interface where the same user input will produce results different to those it would produce in other settings. Most interfaces have multiple modes in which input is mapped to different actions, and, mode-switching is simply the transition from one mode to another. In touch interfaces, the current mode can change how a single touch is interpreted: for example, it could draw a line, pan the canvas, select a shape, or enter a command. In Virtual Reality (VR), a hand gesture-based 3D modelling application may have different modes for object creation, selection, and transformation. Depending on the mode, the movement of the hand is interpreted differently. However, one of the crucial factors determining the effectiveness of an interface is user productivity. Mode-switching time of different input techniques, either in a touch interface or in a mid-air interface, affects user productivity. Moreover, when touch and mid-air interfaces like VR are combined, making informed decisions pertaining to the mode assignment gets even more complicated. This thesis provides an empirical investigation to characterize the mode switching phenomenon in barehand touch-based and mid-air interfaces. It explores the potential of using these input spaces together for a productivity application in VR. And, it concludes with a step towards defining and evaluating the multi-faceted mode concept, its characteristics and its utility, when designing user interfaces more generally.
Cite this version of the work
Hemant Surale (2020). Barehand Mode Switching in Touch and Mid-Air Interfaces. UWSpace. http://hdl.handle.net/10012/15950
Showing items related by title, author, creator and subject.
A novel microfluidic resistive pulse sensor with multiple voltage input channels and a side sensing gate for particle and cell detection Zhou, Tong; Song, Yongxin; Yuan, Yapeng; Li, Dongqing (Elsevier, 2019-04-04)Traditionally, a resistive pulse sensor (also known as Coulter counter) works by letting a particle pass through a small orifice in an electrolyte solution. The detection sensitivity mainly relies on the volume ratio of ...
The role of somatosensory input in target localization during binocular and monocular viewing while performing a high precision reaching and placement task Tugac, Naime; Gonzalez, David; Noguchi, Kimihiro; Niechwiej-Szwedo, Ewa (Elsevier, 2019-06)Binocular vision provides the most accurate and precise depth information; however, many people have impairments in binocular visual function. It is possible that other sensory inputs could be used to obtain reliable depth ...
Single Input Single Output Digital Pre-Distortion at Millimeter Wave Frequencies for Phased Arrays BEN AYED, Ahmed (University of Waterloo, 2019-08-30)The limiting fact that is impeding the increase in data rate in the current generation of wireless communication is the limited available spectrum in the sub-6 GHz bands. This has motivated the shift to higher frequencies ...