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Algebraic and combinatorial aspects of incidence groups and linear system non-local games arising from graphs

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Date

2019-06-06

Authors

Paddock, Connor

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University of Waterloo

Abstract

To every linear binary-constraint system (LinBCS) non-local game, there is an associated algebraic object called the solution group. Cleve, Liu, and Slofstra showed that a LinBCS game has a perfect quantum strategy if and only if an element, denoted by $J$, is non-trivial in this group. In this work, we restrict to the set of graph-LinBCS games, which arise from $\mathbb{Z}_2$-linear systems $Ax=b$, where $A$ is the incidence matrix of a connected graph, and $b$ is a (non-proper) vertex $2$-colouring. In this context, Arkhipov's theorem states that the corresponding graph-LinBCS game has a perfect quantum strategy, and no perfect classical strategy, if and only if the graph is non-planar and the $2$-colouring $b$ has odd parity. In addition to efficient methods for detecting quantum and classical strategies for these games, we show that computing the classical value, a problem that is NP-hard for general LinBCS games can be done efficiently. In this work, we describe a graph-LinBCS game by a $2$-coloured graph and call the corresponding solution group a graph incidence group. As a consequence of the Robertson-Seymour theorem, we show that every quotient-closed property of a graph incidence group can be expressed by a finite set of forbidden graph minors. Using this result, we recover one direction of Arkhipov's theorem and derive the forbidden graph minors for the graph incidence group properties: finiteness, and abelianness. Lastly, using the representation theory of the graph incidence group, we discuss how our graph minor criteria can be used to deduce information about the perfect strategies for graph-LinBCS games.

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Keywords

nonlocal games, quantum correlations, quantum information, algebraic graph theory, graph minors, graph incidence groups, linear system nonlocal games, Arkhipov's theorem

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