Browsing University of Waterloo by Subject "cybersickness"
Now showing items 1-4 of 4
-
Making Spaces: Mapping Opportunities for Improved Equity in Makerspaces and Virtual Reality
(University of Waterloo, 2021-09-01)The promise of "making"—that is, learning, experimenting, DIY, creation, reappropriation, or otherwise—has become a popular topic in human-computer interaction (HCI) research, and a subject of interest for public institutions ... -
Psychometric correlates of multisensory integration as potential predictors of cybersickness in virtual reality
(University of Waterloo, 2019-08-16)Humans are constantly presented with rich sensory information through the environment that the central nervous system (CNS) must process to form a coherent perception of the world. While the CNS may be efficient in doing ... -
The Relationship Between Heart Rate and Self-reported Sickness in Commercially Available Virtual Reality Environments
(University of Waterloo, 2020-05-13)Virtual reality (VR), while beneficial in research, training, and entertainment has the tendency of causing cybersickness (CS). The symptoms range from mild to severe depending on the individual. There exists a gap in the ... -
You’re Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender & Cybersickness
(ACM, 2021-05-06)While multiple studies suggest that female-identified participants are more likely to experience cybersickness in virtual reality (VR), our systematic review of 71 eligible VR publications (59 studies and 12 surveys) ...