The Effects of Stimulus Statistics on Representational Similarity in a Model of Mouse Visual Cortex

dc.contributor.authorTorabian, Parsa
dc.date.accessioned2024-08-30T16:34:38Z
dc.date.available2024-08-30T16:34:38Z
dc.date.issued2024-08-30
dc.date.submitted2024-08-23
dc.description.abstractDeep convolutional neural networks have emerged as convincing models of the visual cortex, demonstrating remarkable ability to predict neural activity. However, the specific combination of factors that optimally align these models with biological vision remains an open question. Network architecture, training objectives, and the statistics of training data all likely play a role, but their relative contributions and interactions are not fully understood. In this study, we focus on the role of training data in shaping the representations learned by deep networks. We investigate how the degree of 'realism' in the training data affects the similarity between network activations and neural recordings from mouse visual cortex. We hypothesised that training on more naturalistic stimuli would lead to greater brain-model similarity, as the visual system has evolved to process the statistics of the natural world. We leveraged the Unity video-game engine to generate custom training datasets with the ability to control for three distinct factors: the realism of the virtual environment, the motion statistics of the simulated agent, and the optics of the modelled eye. Deep networks were trained on datasets generated from all eight permutations of these three experiment variables using a self-supervised learning approach. The trained models were subsequently compared to mouse neural data from the Allen Institute using representational similarity analysis. Our results reveal that the realism of the virtual environment has a substantial and consistent effect on brain-model similarity. Networks trained on the more realistic meadow-environment exhibited significantly higher similarity to mouse visual cortex across multiple areas. In contrast, the effects of motion statistics and visual optics were more subtle and area-specific. Furthermore, all possible interactions between these three factors were statistically significant, suggesting complex nonlinear relationships.
dc.identifier.urihttps://hdl.handle.net/10012/20930
dc.language.isoen
dc.pendingfalse
dc.publisherUniversity of Waterlooen
dc.subjectMEDICINE::Morphology, cell biology, pathology::Cell biology::Neuroscience
dc.subjectVision
dc.subjectEngineering
dc.titleThe Effects of Stimulus Statistics on Representational Similarity in a Model of Mouse Visual Cortex
dc.typeMaster Thesis
uws-etd.degreeMaster of Applied Science
uws-etd.degree.departmentSystems Design Engineering
uws-etd.degree.disciplineSystem Design Engineering
uws-etd.degree.grantorUniversity of Waterlooen
uws-etd.embargo.terms0
uws.contributor.advisorTripp, Bryan
uws.contributor.affiliation1Faculty of Engineering
uws.peerReviewStatusUnrevieweden
uws.published.cityWaterlooen
uws.published.countryCanadaen
uws.published.provinceOntarioen
uws.scholarLevelGraduateen
uws.typeOfResourceTexten

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