Now showing items 1-2 of 2

    • Designing Persuasively using Playful Elements 

      Wehbe, Rina Renee (University of Waterloo, 2021-09-14)
      Alongside productivity and communication, computers are a valuable tool for diversion and amusement. Game Designers leverage the multifaceted world of computing to create applications that can be developed persuasively; ...
    • Juicy Haptic Design: Vibrotactile Embellishments Can Improve Player Experience in Games 

      Singhal, Tanay; Schneider, Oliver (ACM, 2021-05)
      Game designers and researchers employ a sophisticated language for producing great player experiences with concepts such as juici- ness, which refers to excessive positive feedback. However, much of their discourse excludes ...

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