Browsing Systems Design Engineering by Supervisor "Hancock, Mark"
Now showing items 1-5 of 5
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The Effects of Juicy Game Design on Exergames
(University of Waterloo, 2022-12-21)Visual embellishments(VEs) have been increasingly included in most modern video games and in various digital applications. One aspect of these graphical inclusions is called Juicy game design. It refers to user feedback ... -
Making Spaces: Mapping Opportunities for Improved Equity in Makerspaces and Virtual Reality
(University of Waterloo, 2021-09-01)The promise of "making"—that is, learning, experimenting, DIY, creation, reappropriation, or otherwise—has become a popular topic in human-computer interaction (HCI) research, and a subject of interest for public institutions ... -
Researching Human-AI Collaboration through the Design of Language-Based Query Assistance
(University of Waterloo, 2020-09-03)Interactions with artificial intelligence (AI) are uniquely difficult to design because of the complexity of its output and the uncertainty of its capabilities for designers. Additionally, AI can be error-prone and needs ... -
Supporting Situation Awareness and Workspace Awareness in Co-located Collaborative Systems Involving Dynamic Data
(University of Waterloo, 2016-08-31)Co-located technologies can provide digital functionality to support collaborative work for multiple users in the same physical space. For example, digital tabletop computers — large interactive tables that allow users to ... -
User-Defined Gestures with Physical Props in Virtual Reality
(University of Waterloo, 2020-09-01)When building virtual reality (VR) environments, designers use physical props to improve immersion and realism. However, people may want to perform actions that would not be supported by physical objects, for example, ...