Writing My Own Line Drawing Software as an Artist
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Date
2024-05-24
Authors
Philbrick, Greg
Advisor
Kaplan, Craig S.
Journal Title
Journal ISSN
Volume Title
Publisher
University of Waterloo
Abstract
I describe trying to improve my own art—line art, specifically—by developing computer science-based tools. The results of this experience are three technical contributions targeted at an NPR (Non-Photorealistic Rendering) research audience. The first is a formal definition of hatching, a traditional drawing technique. The second is the "hatching shape," a software primitive for rapidly performing hatching. The third is the invented problem of "mashing up" two drawings, along with an algorithm for solving this problem. In addition to these technical contributions, I relate how researching NPR changed me as an artist.
Description
Keywords
line art, npr, expressive rendering, non-photorealistic rendering, illustration, hatching, human-centered computing