Browsing Stratford School of Interaction Design and Business by Subject "Gameful Design"
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Elements of Gameful Design Emerging from User Preferences
(Association for Computing Machinery, 2017-10-15)Several studies have developed models to explain player preferences. These models have been developed for digital games; however, they have been frequently applied in gameful design (i.e., designing non-game applications ... -
Personalizing Persuasive Strategies in Gameful Systems to Gamification User Types
(Association for Computing Machinery, 2018-04-21)Persuasive gameful systems are effective tools for motivating behaviour change. Research has shown that tailoring these systems to individuals can increase their efficacy; however, there is little knowledge on how to ... -
Positive Gaming: Workshop on Gamification and Games for Wellbeing
(Association for Computing Machinery, 2017-10-15)Gamification and games have been used and studied in a variety of applications related with health and wellbeing. Nevertheless, there are very few studies aimed at designing games (whether serious games or recreational ... -
A Theory of Gamification Principles Through Goal-Setting Theory
(Hawaii International Conference on System Sciences, 2018-01-03)Goal-setting theory has been used for decades to explain how to motivate people to perform better in work-related tasks, but more recently gamification has also gained attention as an alternative method to increase engagement ...