Guo, Cindy X.Thompson, BenjaminBabu, Raiju JacobBlack, Joanna M.Bobier, WilliamLam, Carly S.Y.Dai, ShaunGao, Tina Y.Hess, Robert F.Jenkins, MichelleJiang, YannanKowal, LionelParag, VarshaSouth, JayshreeStaffieri, Sandra ElfrideWalker, NatalieWadham, Angela2017-02-222017-02-222016-10-18http://dx.doi.org/10.1186/s13063-016-1635-3http://hdl.handle.net/10012/11324Amblyopia is a common neurodevelopmental disorder of vision that is characterised by visual impairment in one eye and compromised binocular visual function. Existing evidence-based treatments for children include patching the nonamblyopic eye to encourage use of the amblyopic eye. Currently there are no widely accepted treatments available for adults with amblyopia. The aim of this trial is to assess the efficacy of a new binocular, videogame-based treatment for amblyopia in older children and adults. We hypothesise that binocular treatment will significantly improve amblyopic eye visual acuity relative to placebo treatment.enAttribution 4.0 InternationalAmblyopiaBinocular visionSuppressionPlasticityVideogamePerceptual learningBinocular treatment of amblyopia using videogames (BRAVO): study protocol for a randomised controlled trialArticle