Now showing items 1-2 of 2

    • Designing Persuasively using Playful Elements 

      Wehbe, Rina Renee (University of Waterloo, 2021-09-14)
      Alongside productivity and communication, computers are a valuable tool for diversion and amusement. Game Designers leverage the multifaceted world of computing to create applications that can be developed persuasively; ...
    • Using AI-Supported Onboarding Systems in Video Games to Improve Player Experience 

      Choong, Lydia (University of Waterloo, 2024-04-15)
      Video games face the challenge of providing onboarding that motivates new players to engage with a game beyond their initial experience. Interactive media inherently influences players’ cognitive load during the learning ...


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