Now showing items 1-4 of 4

    • Curioscape: A Curiosity-driven Escape Room Board Game 

      Tu, Joseph; Durmanova, Ekaterina (CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020-11-02)
      Are you frustrated when a board game has too many rules? Do you want to jump straight into the game and just play? We created Curioscape, an escape room board game that focuses on the idea of whether eliminating a rule ...
    • LEVI: Exploring Possibilities for an Adaptive Board Game System 

      Tu, Joseph; Wang, Derrick; Durmanova, Ekaterina; Nacke, Lennart (Association for Computing Machinery, 2023-08-03)
      Visual impairment can create accessibility barriers for players in board games because information about the gameplay is often communicated through visuals. We present LEVI, a standalone adaptive board game system (ABGs) ...
    • Meetings in the Metaverse: Exploring Online Meeting Spaces through Meaningful Interactions in Gather.Town 

      Tu, Joseph (University of Waterloo, 2022-01-26)
      Online meetings and communication spaces have become a part of many people's work during the global COVID-19 pandemic. While we rely on computer-mediated communication (CMC) daily, we need to be engaged to be productive ...
    • Multimedia Showdown: A Comparative Analysis of Audio, Video and Avatar-Based Communication 

      Tu, Joseph; Grinberg, Arielle; Hancock, Mark; Nacke, Lennart (Association for Computing Machinery, 2023-08-03)
      Our new work culture relies heavily on online meetings and computer-mediated communication (CMC). However, making an online meeting engaging while keeping communication productive is a major challenge. We collected ...


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