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Please use this identifier to cite or link to this item: http://hdl.handle.net/10012/5882

Title: The Vulcan game of Kal-toh: Finding or making triconnected planar subgraphs
Authors: Anderson, Terry David
Keywords: triconnectivity
planarity
polyhedra
subgraphs
Approved Date: 28-Apr-2011
Date Submitted: 21-Apr-2011
Abstract: In the game of Kal-toh depicted in the television series Star Trek: Voyager, players attempt to create polyhedra by adding to a jumbled collection of metal rods. Inspired by this fictional game, we formulate graph-theoretical questions about polyhedral (triconnected and planar) subgraphs in an on-line environment. The problem of determining the existence of a polyhedral subgraph within a graph G is shown to be NP-hard, and we also give some non-trivial upper bounds for the problem of determining the minimum number of edge additions necessary to guarantee the existence of a polyhedral subgraph in G. A two-player formulation of Kal-toh is also explored, in which the first player to form a target subgraph is declared the winner. We show a polynomial-time solution for simple cases of this game but conjecture that the general problem is NP-hard.
Program: Computer Science
Department: School of Computer Science
Degree: Master of Mathematics
URI: http://hdl.handle.net/10012/5882
Appears in Collections:Electronic Theses and Dissertations (UW)
Faculty of Mathematics Theses and Dissertations

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